Description: As a member of the Navy career, your crew is disciplined and frequently drilled in cannon operations, allowing your guns to fire slightly faster.
Passive Skill
Self Effects:
Reload Rate: +3%
Damage Resistance: +2%
Sail Defense: +2
Armor Damage Reduction, All: +1
Mast Damage Reduction, All: +1
Broad Reach Speed, Battle +1.5%
Description:Attack. A quick broadside that increases your reload for a short time after. The improvement gets stronger with each additional hit in the broadside (up to a maximum of +55 reload%).
Reset Timer: 3 minutes
Target: Enemy
Duration: 20 seconds
Morale Cost: 20
First Hit Bonus: 40
Per-hit Bonus: 1
Maximum Hits: 15
Self Effects:
Reload Rate: +1%
Description: Increases the target ally's damage resistance, damage reduction and acceleration. Marks the target with a defensive icon.
Requirements:
ally ship in the instance
Reset Timer: 1 minute
Target: Ally
Duration: 1 minute
Morale Cost: 20
Target Effects:
Damage Resistance: +10%
Armor Damage Reduction, All: +1
Mast Damage Reduction, All: +1
Ship Acceleration: +15%
Description: Attack. Target cannot turn, fire cannons or initiate a grapple for 5 seconds. Target will be immune to stuns for 2 minutes afterwards.
Reset Timer: 8 minutes
Target: Enemy
Duration: 5 seconds
Morale Cost: 30
Self Effects:
Damage: +20%
Target Effects:
Stun Immunity for 2 minutes
Description: While this skill is active, you may not be sunk. Your structure can be reduced to 1, but you will not sink. Strips and prevents the concentrated Fire and Vital Strike effects.
Reset Timer: 30 minutes
Duration: 30 seconds
Morale Cost: 10
Description: Attack. This shot inflicts massive damage and also causes your guns to reload faster for a very short time afterwards.
Requirements:
Round Shot
Reset Timer: 10 minutes
Target: Enemy
Duration: 5 seconds
Morale Cost: 40
Self Effects:
Accuracy, All: +5
Reload Rate: +200%
Sail Damage: +100%
Crew Damage: +100%
Damage: +50%